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Question: What time should we hold it?
Thursday 4:30PM - 9:30PM - 2 (100%)
Thursday 5:30PM - 9:30PM - 0 (0%)
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Other (Please clarify) - 0 (0%)
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Author Topic: Firefly: Freedom to Fly  (Read 2935 times)
Iron Wall
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« on: December 03, 2011, 07:44:23 PM »

Firefly: Freedom to Fly

"Malcom Reynolds and the crew of the Serenity shattered the tenuous illusion of liberty that the Alliance held like a veil over the eyes of the Worlds, Core and Rim alike. However, they could not shatter the entire Alliance fleet, nor the greedy desire for power that kept Alliance politicians exploiting their people. The system worked for them, and they had no desire to relinquish power. It is into this power struggle that you step, as Browncoats and freedom fighters, or perhaps as sabouteurs or double agents implanted by the Alliance. You are the crew of the Machiavelli, captained by Elias Tayford, and your goal is nothing short of the absolute dissolution of the Alliance and its iron grip on the freedom of the 'Verse."


System: Firefly RPG (book may be available somewhere on the 'Net, otherwise, first game will be dedicated to character creation with my copy of the book)

Setting: Serenityverse.

Number of Players: 6. No more than that. Will not allow mid-game new players in until party is at 3 Players.

Time: To be determined.



Please post here if you're interested, and state who you want to play.
Look here for background information.


Please watch this to get a feel of the tone the campaign will take.

30 Seconds To Mars - This Is War/100 Suns (Serenity/Firefly)


« Last Edit: December 03, 2011, 07:51:28 PM by Iron Wall » Logged

Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
Fatso
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« Reply #1 on: December 03, 2011, 08:05:42 PM »

I really want to do this but if I did it would have to be early afternoon. More than willing to back out if people would prefer to play later.
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Whispering Wind
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« Reply #2 on: December 03, 2011, 08:12:03 PM »

Serenity book the same? If so that one is easy to obtain
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Iron Wall
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« Reply #3 on: December 03, 2011, 09:12:35 PM »

I really want to do this but if I did it would have to be early afternoon. More than willing to back out if people would prefer to play later.

How early?


Serenity book the same? If so that one is easy to obtain

Yeah, it's called Serenity Role Playing Game, my mistake.
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Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
captaincommunism
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« Reply #4 on: December 04, 2011, 12:05:49 AM »

I'd be down. I wouldn't mind an earlier game either. (have no classes on thursdays) -- I'll have to take a look at the rulebook. caveat: Not sure if have time. will try to show up for first session regardless.
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Fatso
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« Reply #5 on: December 04, 2011, 01:51:25 AM »

@Craig: I'd have to take off at about 5:15 to head to rehearsal.
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Whispering Wind
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« Reply #6 on: December 04, 2011, 02:14:00 AM »

well regardless of time I'm in wouldn't miss a Firefly RPG for the world
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greencloak
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« Reply #7 on: December 04, 2011, 08:33:35 PM »

I am so in.

Take my love, take my land,
Take me where I cannot stand.
I don't care, I'm still free,
You can't take my dice from me.
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Psyentific
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« Reply #8 on: December 04, 2011, 09:26:16 PM »

Attention all Chapmanites - I figured I'd just dig this out for you while I was digging up the Pathfinder rulebooks, so have a handy-dandy torrent of the Serenity RPG

edit: no torrents please
« Last Edit: December 05, 2011, 12:24:47 AM by Jfan999 » Logged
Iron Wall
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« Reply #9 on: December 07, 2011, 12:27:20 AM »

@Craig: I'd have to take off at about 5:15 to head to rehearsal.

Sorry Ben, can't do it that early. :/ Are you in rehearsal every Thursday? And for how much of the semester? I could always try to fit you in a couple of times if you can't make it out for all of them.
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Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
Fatso
Video Game Director
Sr. Member
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Posts: 258


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« Reply #10 on: December 07, 2011, 03:48:42 PM »

Nah, it's every week basically all semester. It's no problem, I'm in a game already anyway. Have fun guys
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splinterchaos
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Posts: 206


By Order of the Horned Lord, Westeria is Holy.


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« Reply #11 on: December 14, 2011, 01:52:18 AM »

I am so in. SIGN ME UP CAPTAIN!
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In the little town of Homefront came a stranger one fine day
Didn't talk to those around him, and he hates the month of may
He was cold and dark and livid, and he wanted to be sure
That he robbed the people plainly with the pistol that he wore

Then the RCMP ranger who was stationed there arose
He got up on his psychic horse and then the stranger froze
The horse it neighed and galloped and the stranger hit the floor
for the ranger's horse was deadly and had beaten him before

Beaten hi
captaincommunism
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« Reply #12 on: December 14, 2011, 02:40:31 AM »

can I call dibs on first officer if possible?
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greencloak
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« Reply #13 on: December 14, 2011, 02:38:58 PM »

I'm interested in the position of ship's doctor, I call dibs. If that's been taken already, my second choice is ship's pilot.
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Iron Wall
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« Reply #14 on: December 14, 2011, 04:30:40 PM »

@Jeremy: Done.
@Chris: Done and done.
@Kevin, who said he was interested and told me he wanted to be the engineer in-person: Done, done, and done.
@Matt: Done? Not sure who you'd like to be. We have a Doctor, a First Mate, a Captain, and an Engineer. Still need a Pilot and some Muscle, as well as maybe a Smooth-talker though that can likely be one of the above.
Logged

Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
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