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Author Topic: X-COM: Rest In Peace  (Read 6573 times)
Iron Wall
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« on: September 16, 2011, 02:58:40 PM »

Ave, ARC!

The season of Let's Play is upon us! Internet access, free time, and 50-150minute chunks of time to waste on the internet are once again rampant. Seeing as I have some more free time and I like X-COM, and like playing games on difficulties harder than should be theoretically possible, I decided that I would combine these factors and design a Let's Play of X-COM: UFO Defense, but make it even more frighteningly hard than it already is. For those of you who would an idea of how horrifyingly difficult the game can get, Iron Wall will provide:

This is probably the best example of an X-COM: UFO Defense LP. Guavamoment, the player and writer, goes through 185 men. This is not counting the numerous tanks that are exploded by psychotic aliens.

I propose to challenge myself. I do not expect to complete the game, but I will play until the last man dies. I am going to play X-COM in Nuzlocke fashion. You can come up with a neat moniker for this style at some point, or I will if you're all lazy.

The Rules will be:
  • I can recruit no more than 22 men in my initial base.
  • Any new bases will be allowed to recruit 14 men.
  • I cannot sell alien equipment. After all, giving private corporations and rich pricks access to plasma weaponry or alien corpses would be... unintelligent to say the least.
  • The game must be played on Superhuman.
  • You can manufacture and sell human equipment.
  • I'm limited to purchasing three Skyrangers, and six Interceptors.
  • I MUST respond to EVERY ALIEN THREAT.
  • I can only have one base per continent.
  • No motherfucking hyperspace decoders.
  • I can only purchase six tanks, and two more for each base.
  • No selling laser cannons. Because they sell for exorbitant amounts.
  • No man left behind. Before killing the last alien, I must pick up EVERY CORPSE. Also if I run away, I must pick up EVERY CORPSE.
  • No cloning. You cannot rename a new soldier with an identical name to a previous soldier.
  • I must capture one of every alien type for study.
  • I cannot modify my starting base.
  • More if people have great ideas.

So folks, them there's the rules. Submit some more if you really feel like making me cry, you sadistic bastards. If not, post in here and I'll name a character after you and make sure you breach first use you in the Let's Play.


Edit: Looking for more fodder for the fire stupid nutjobs individuals of dubious wisdom brave recruits! Post here if your bravery outweighs your intelligence and you're willing to have a soldier named after you!
« Last Edit: January 18, 2012, 01:16:19 PM by Iron Wall » Logged

Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
Cataphrak
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« Reply #1 on: September 16, 2011, 03:25:34 PM »

Rookie Second Class Wang reporting for Sectoid plasma-eating containment and retrieval detail SIR!
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'Gentlemen, we attack tomorrow. The first wave will be killed. The second also. And the third. A few men from the fourth will reach their objective. The fifth wave will capture the position. Thank you, gentlemen.'
-General Charles Mangin
Psyentific
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« Reply #2 on: September 16, 2011, 05:06:39 PM »

Rookie Cameron Strathdee signing up!
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Psyentific
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« Reply #3 on: September 16, 2011, 06:06:48 PM »

>Private corporations and rich pricks get Alien Weapons.

I like to think it's special forces and stuff getting the alien weapons and laser stuff.
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Iron Wall
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« Reply #4 on: September 16, 2011, 08:15:11 PM »

>Private corporations and rich pricks get Alien Weapons.

I like to think it's special forces and stuff getting the alien weapons and laser stuff.

Special forces do not pay 80,000 just for Plasma Weapons.
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Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
crazyjavi87
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« Reply #5 on: September 16, 2011, 08:22:45 PM »

Rookie Javier 'Psychotic Alien Cooker' Campos reporting for duty.
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xlich6
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« Reply #6 on: September 16, 2011, 09:00:41 PM »

Rookie Vincent "Alien fodder" Chan, reporting for duty.
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I'm the best character in a game about robots and the internet.
TurtleClaw
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« Reply #7 on: September 16, 2011, 09:34:46 PM »

Give me a rocket launcher, I wanna kill some teammates
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Spoiler for turtle:
Psyentific
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« Reply #8 on: September 16, 2011, 10:19:20 PM »

Give me a rocket launcher, I wanna kill some teammates

Ooo! Me too! Failing that, dibs on being NotStunRod.
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Fatso
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« Reply #9 on: September 16, 2011, 10:50:08 PM »

Ben "Stun Rod All Day Every Day" Steinson reporting for duty
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Iron Wall
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« Reply #10 on: September 17, 2011, 12:05:20 AM »

Oh sorry. Last thing I need before starting the game is base name. I don't want to go with "ARC Base," that'd be silly. GIMME NAMES. I'll have the first screenshots up tomorrow!
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Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
TurtleClaw
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« Reply #11 on: September 17, 2011, 12:13:10 AM »

ARCadium
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Cataphrak
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« Reply #12 on: September 17, 2011, 12:25:26 AM »

The Rotunda
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'Gentlemen, we attack tomorrow. The first wave will be killed. The second also. And the third. A few men from the fourth will reach their objective. The fifth wave will capture the position. Thank you, gentlemen.'
-General Charles Mangin
Iron Wall
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« Reply #13 on: September 17, 2011, 02:59:34 PM »

The date was January 1st, 1999. Less than a month had passed since the decision was made to formulate an elite taskforce designed to deal with the alien threat that seems to grow more and more dangerous each day. Even so, many think that it took too long. One of the largest problems was deciding a location for the base. Each representative wanted the base to be on their continent, in their country, and as close to their home town as possible.

Bunch of dumbshits.

The unlucky bunch of G-men that got stuck housing X-COM ended up, in the end, being the Canadians. They have the terrain, the resources, and a great deal of coverage across both Canada, America, most of Europe, and some of Asia.

What was the place to be called?
The ARCadium.





It was located just Northeast of Vancouver, cleverly hidden by what would appear to be a University, but was in actuality a concrete fort designed to resist just about any kind of alien attack.





X-COM, and its first men, the Alien Reaction Corps, had a home.

Each of the eight elite and well-trained soldiers had been pulled from their incredibly important duties without much warning, taken from their homes in some cases and brought to the ARCadium without much of a warning. When they arrived, they were greeted by a tall man, wearing not a military uniform, but a suit, and leaning on the crutch he held firmly in his right hand.

"Welcome, gentlemen and ladies, to the ARCadium. I know many of you probably have questions, and they're probably fairly valid questions, but I'm going to ignore them for now in favour of getting you all to your bunks and getting you sized for equipment and armour. We don't have a lot of time to waste." His voice was like gravel sliding into water. It showed clear signs of a military background and how relaxed he at least appeared to be.

Paul raised a hand, and started to speak. "Hey-"

The suited man thumped the ground with his cane. "Questions after. Rooms now."

Each of the new agents was escorted to their rooms by a burly security guard that looked to be more brawn than brain, and refused to answer any sorts of questions. After depositing them in their rooms, each guard took a place outside while technicians entered the rooms and measured them for kit. Immediately after they were done, the guards re-entered and escorted the eight soldiers through a twisting labyrinth of halls. Eventually, all their paths ended in the same place.

The briefing hall was strange. It had a giant circular glass viewing window in the middle that looked down to the pavement below, and the entire room held tables and cheers. All in all, it looked more like a mess hall than a high-security briefing hall, but, well, X-COM worked with what it had.

The suited man, (definitely not a gentleman,) entered the room, striding forward with his cane. He stopped just in front of the eight soldiers. "Right. Here's the quick and dirty version. You've all been selected to participate in a delightful live-combat experiment that the big-wigs have nicknamed 'X-COM.' Our mission is of course, to fight aliens."

Inevitable laughter, hysterical and disbelieving, followed his announcement. He seemed to expect it.

"Yeah, yeah. Laugh it up. I can show you a dozen fucking charts, an alien corpse, and none of you sorry excuses for shit would believe it. So I'm not going to bother. If you don't believe me, tough luck. You're fighting them anyways, and Lord knows they damn well believe in you. I'm James Maxwell, and I'm your director in this forsaken hellhole of an operation. Because I don't have seconds to burn, that's all the introduction you get. Now, believe me, I don't like this next part, but you get it anyways. The big brass boys figure that if you're laying your lives on the line, you should get to pick what the hell kind of crap you're doing it with. So, boys, and ladies... pick."

The entire room went dark, and Maxwell moved to one side as the glass pane in front of them suddenly appeared to become a giant monitor, revealing a list of equipment and its respective prices.







While the soldiers dithered, Maxwell had one more look over their respective files, all displayed on a nifty little handheld device the brains had magick'd up for him.













Then he sighed.
Earth was so fucked.
Logged

Love.
You can learn all the math in the 'verse.
But you take a boat in the air that you don't love.
She'll shake you off just as sure as the turn of the worlds.
Love keeps her in the air when she ought to fall down.
Tells you she's hurting before she keels.
Makes her a home.
Cataphrak
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Posts: 1418


"You are a sabre in the hands of destiny."


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« Reply #14 on: September 17, 2011, 06:25:07 PM »

WELP!

Looks like I get the grenades...
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'Gentlemen, we attack tomorrow. The first wave will be killed. The second also. And the third. A few men from the fourth will reach their objective. The fifth wave will capture the position. Thank you, gentlemen.'
-General Charles Mangin
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