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Author Topic: Mofakin TOMB OF HORRORS at Sleepover Party  (Read 866 times)
GoatBoy
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« on: December 13, 2010, 07:48:43 PM »

I am hoping to run a D&D 3.5 Tomb of Horrors one-shot at the Xmas party for those who are interested (first 6 people to message me will get priority). Tomb of Horrors is a LONG module, so I'm not expecting to finish, but it would be nice to see how far you all can get within the time allotted, roughly 3-4 hours.

Level 9, 3.5 WotC non-magazine, non-setting-specific, non-Unearthed-Arcana, material only, and I reserve the right to tell you that your character is broken and you can't play in my game, should that be the case. So..., be reasonable, be realistic, and ask beforehand about anything of which you are not certain.

Stats are generated via 28 point buy.

A FINISHED, LEGAL character, as well as a WORKING KNOWLEDGE of the game rules are required. I don't want people kept waiting while you are "just finishing up" your character or need the grappling rules explained to you for the fourth time in a row.

And for the love of Pelor, if you've read/played Tomb of Horrors before, step back and let someone else play. I will know if you're familiar with the module. And I will not be happy.

I tend to be a rather generous DM, but this will be an exception. I am going to fuck you up.
« Last Edit: December 13, 2010, 08:33:13 PM by GoatBoy » Logged

captaincommunism
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« Reply #1 on: December 13, 2010, 10:34:35 PM »

I'd be down. prolly roll a cleric. only problem: exam til 6:30 PM. take that as you will.
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captaincommunism
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« Reply #2 on: December 17, 2010, 10:07:54 PM »

question: do you allow divine metamagic?
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GoatBoy
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« Reply #3 on: December 18, 2010, 02:35:09 AM »

Yeah, go ahead.
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